Bit count
Problem:
Given a number, count the number of bits set in that number. There are 2 methods represented below.
First solution does the calculation in constant time, but it assumes it is a 32-bit machine.
Second solution doesnot assume anything such that and it works for both 32 & 64-bit machine. But the runtime of that machine is O(M) where M is the number of bit set in that number.
Soultion:
#include <iostream.h>
using namespace std;
typedef unsigned long long uint64; //assume this gives 64-bits
unsigned long m1 = 0x5555555; //binary: 0101...
const uint64 m2 = 0x33333333; //binary: 00110011..
const uint64 m4 = 0x0f0f0f0f; //binary: 4 zeros, 4 ones ...
const uint64 m8 = 0x00ff00ff; //binary: 8 zeros, 8 ones ...
const uint64 m16 = 0x0000ffff; //binary: 16 zeros, 16 ones ...
const uint64 hff = 0xffffffff; //binary: all ones
const uint64 h01 = 0x01010101; //the sum of 256 to the power of 0,1,2,3...
//This is a naive implementation, shown for comparison,
//and to help in understanding the better functions.
//It uses 24 arithmetic operations (shift, add, and).
int popcount_1(uint64 x) {
x = (x & m1 ) + ((x >> 1) & m1 ); //put count of each 2 bits into those 2 bits
x = (x & m2 ) + ((x >> 2) & m2 ); //put count of each 4 bits into those 4 bits
x = (x & m4 ) + ((x >> 4) & m4 ); //put count of each 8 bits into those 8 bits
x = (x & m8 ) + ((x >>
& m8 ); //put count of each 16 bits into those 16 bits
x = (x & m16) + ((x >> 16) & m16); //put count of each 32 bits into those 32 bits
return x;
}
int countNaive(int number)
{
int count = 0;
while(number)
{
count++;
number = number & (number -1);
}
return count;
}
int main()
{
cout<<"Enter the number: ";
int number;
cin>>number;
cout<<"Number of bits: "<<popcount_1(number)<<endl;
cout<<"Number of bits(Naive Method): "<<countNaive(number)<<endl;
return 0;
}

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